Beast Mode within a Beast Mode update
I was wondering if there was a way to automatically have beast modes update when another beast mode is changed. For example I have a summary number beast mode that uses several other beast modes inside of it and when I go to change any of those beast modes I have to re create the summary number one. I could delete the specific beast mode and re-click it in but this sometimes causes error especially with long beast modes. It would be nice to have the beast mode update automatically. It would also be nice if the beast mode used the other beast mode a as a function call rather then copying a static version of the beast mode code.
Comments
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Currently there's no way to do this.
There is however an open idea on the Idea's Exchange here:
Be sure to give it an upvote. (I did!)
Hope that helps,
Valiant_Ronin
**Please mark "Accept as Solution" if this post solves your problem
**Say "Thanks" by clicking the "heart" in the post that helped you.0 -
I liked it! I tried looking up if others had similiar ideas but could not find a post about it so thansk for sharing the link!
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